DataBase Skills

   DataBase Skills

Skills Tool Menu >>> DataBase >>
Skill is the special moves, skills, techniques are used to fight with the Enemy
You can add this to the skill of Enemises


















Table Skill - Left: 125 Skills are there, you can add Skill at Maximum Change
Like Classes, page 1 skill tutorial and you can adjust the same with the other skill.

Skill 024: Windus.

Name: Name Skill
Icon: including the shape of the skill: Skill click to select Icon Icon

















Click on the icon and click OK

Description: used to annotate the Skill

Scope: goals skills, work on one person, one character, many, many characters, Sword skill .... If you use it for a storm, the effects on many monsters, it also heals effect on the main character

Occasion: the effects of skill, skill in using time,
Use the Menu or used in Battle or always use
Fight Skills used in battle, the Health skill SP, HP used in all cases

An Imation User: character effects when used, this effect acts on received material used.
Target Animation: Animation User same effect, but this effect on the Enemy.

Use Menu SE: SE consists of many sound
This is the sound when using the skill.

* Skills Health: mainly use the SP index, Power
SP: glide consuming
Power: ability, power, power lower the strength and skill to restore Health as good
INT-F: 50-100
Hit Rate: 100
MDEF-F: 100
Variance: 15

        Skill Fight / Battle Skill: the skill used in combat
Mainly interested in SP, Power, Attack
SP and Power.: Power the stronger the higher the skill, the SP should be higher gas
Attack: This is only the fight, it's the higher the more powerful weapons

STR-F, Hit Rate, PDEF-F: 100
Variance: 15
You can change these indicators, however only SP change, power, and then adjust the Attack Battle Skill.

Element and State Change: Skilll = Classes




BlogRoll

Theo Allen RPG Maker

Popular Posts

Make My Own Game - Do Ngoc Nhan

Infolinks