RMXP- Edit Enemies














Enemies: Enemy name
Name: Enemy custom name
Graphic Battle: uder click and select Graphic Enemy, OK


Right: Element Efficiency like Classes and State Efficiency, Skill, but there are differences, the following guidelines may be.

Max SP: monster energy
Max HP: Blood Monsters
The index is incremented by 1 for every all the monsters will be stronger

Max SP: 9999
Max HP: 99999

STR: monster power
DEX: Dexterity

AGI: speed
INT: magic

ATK: Attack
PDEF: the physical

MDEF: the permission
EVA: avoid

Attacker Animation: effects occur, often acting on character
Tagrget Animation: the effects on the target, the target is often exerted on a monster, the Health skill, the effects exerted on the character, the player

EXP: exp, exp point
Gold: the money has been beaten to death after monster

Treasure: when characters die will fall off one item, this is where the item will fall off adjustment
Action (under Final): adjust the monster's abilities: highly physical, DMW

The End ..

                                                                 www.MakeOwnGame.com


BlogRoll

Theo Allen RPG Maker

Popular Posts

Make My Own Game - Do Ngoc Nhan

Infolinks