In rpg xp, you can be adjusted to suit the text size, and particularly the font size also affects the game, if you make the adjustment from the art style to the usual type of art
Main Script has 23 lines:
You insert this into the paragraph, remove all the existing code
#==============================================================================
# ** Main
#------------------------------------------------------------------------------
# After defining each
class, actual processing begins here.
#==============================================================================
begin
Font.default_name
= $fontface = $defaultfonttype = ".VnArial"
Font.default_size
= $fontsize = $defaultfontsize = 34
# Prepare for
transition
Graphics.freeze
# Make scene object
(title screen)
$scene =
Scene_Title.new
# Call main method
as long as $scene is effective
while $scene != nil
$scene.main
end
# Fade out
Graphics.transition(20)
rescue Errno::ENOENT
# Supplement
Errno::ENOENT exception
# If unable to open
file, display message and end
filename =
$!.message.sub("No such file or directory - ", "")
print("Unable
to find file #{filename}.")
end". VNArial" a font, you can replace it with italic, bold, artistic
If you are not fluent in English, you can make a game with other languages, as long as Unikey and understand computers, so adjust accordingly.
Line 9 is the font size, font size, it depends on you, usually the default is 24, similar to normal font size rpg xp, text zoom "I am Mary" is a size 34
Good Bye! See You Again