Enemies: Enemy name
Name: Enemy custom name
Graphic Battle: uder click and select Graphic Enemy, OK
Right: Element Efficiency like Classes and State Efficiency, Skill, but there are differences, the following guidelines may be.
Max SP: monster energy
Max HP: Blood Monsters
The index is incremented by 1 for every all the monsters will be stronger
Max SP: 9999
Max HP: 99999
STR: monster power
DEX: Dexterity
AGI: speed
INT: magic
ATK: Attack
PDEF: the physical
MDEF: the permission
EVA: avoid
Attacker Animation: effects occur, often acting on character
Tagrget Animation: the effects on the target, the target is often exerted on a monster, the Health skill, the effects exerted on the character, the player
EXP: exp, exp point
Gold: the money has been beaten to death after monster
Treasure: when characters die will fall off one item, this is where the item will fall off adjustment
Action (under Final): adjust the monster's abilities: highly physical, DMW